Hämäläinen Raija, Professor (Department of Education)
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Raija Hämäläinen works as a professor at the Department of Education, University of Jyväskylä.
Publications and presentations
ARTICLES IN JOURNALS WITH REFEREE PRACTICE
- Hämäläinen, R. H., Niilo-Rämä, M., Lainema, T., & Oksanen, K. (2018). How to Raise Different Game Collaboration Activities: The Association Between Game Mechanics, Players' Roles and Collaboration Processes. Simulation & Gaming, 49(1), 50-71. https://doi.org/10.1177%2F1046878117752470
- Lämsä, J., Hämäläinen, R., Aro, M., Koskimaa, R. & Äyrämö, S-M. (2018, accepted for publication). Games for enhancing basic reading and maths skills: A systematic review of educational game design in supporting learning by people with learning disabilities. The British Journal of Educational Technology.
- Vähäsantanen, K. & Hämäläinen, R. (2018, accepted for publication). Professional identity in relation to vocational teachers’ work – An identity-centred approach to professional development. Learning: Research and Practice.
- Koskinen, P., Lämsä, J., Maunuksela, J., Hämäläinen, R. & Viiri, J. (2018, accepted for publication). Primetime Learning: Collaborative and Technology-Enhanced Studying with Genuine Teacher Presence. International Journal of STEM Education.
- Schwendimann, B., De Wever, B., Hämäläinen, R. & Cattaneo, A. (2018). The State-of-the-Art of Collaborative Technologies for Initial Vocational Education: A Systematic Literature Review. International Journal for Research in Vocational Education and Training. 5(1), 19-40. DOI: 10.13152/IJRVET.5.1.2
- Hämäläinen, R., De Wever, B., Nissinen, K. & Cincinnato, S. (2017). Understanding adults' strong problem-solving skills based on PIAAC. Journal of Workplace Learning. 29(7/8), 537-553.
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Hämäläinen, R. & Cattaneo, A. (2015). New TEL Environments for Vocational Education - Teacher's Instructional Perspective. Vocations and Learning: Studies in vocational and professional education. 8(2),135-157. http://link.springer.com/article/10.1007/s12186-015-9128-1
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De Wever, B., Hämäläinen, R., Voet, M. & Gielen, M. (2015). A wiki task for first-year university students: The effect of scripting students' collaboration. The Internet and Higher Education. 25, 37–44. doi:10.1016/j.iheduc.2014.12.002
- Hämäläinen, R. & Laine, K. (2015). Classroom Orchestration: Balancing between Personal and Collaborative Learning Processes. International Journal of Virtual and Personal Learning Environments (IJVPLE) 5(3). DOI: 10.4018/IJVPLE.2014070103
- Laine, K. & Hämäläinen, R. (2015): Collaborative business planning in initial vocational education and training, Journal of Vocational Education & Training (ahead-of-print), 1-18, http://dx.doi.org/10.1080/13636820.2015.1063000
- Hämäläinen, R., Cincinnato, S., Malin, A. & De Wever, B. (2014). VET workers’ problem-solving skills in technology-rich environments: European approach. International Journal for Research in Vocational Education and Training, 1(1), 57-80. http://www.ijrvet.net/index.php/IJRVET/article/view/18
- Tynjälä, P., Häkkinen, P. & Hämäläinen R., (2014). TEL@work - towards integration of theory and practice. British Journal of Educational Technology. 45(6), 990-1000. http://onlinelibrary.wiley.com/doi/10.1111/bjet.12164/pdf
- Hämäläinen, R. & Oksanen, K. (2014). Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students. Technology, Pedagogy and Education, 23 (1), 81-101. doi:10.1080/1475939X.2013.838451
- Oksanen, K. & Hämäläinen, R. (2014). Game Mechanics in the Design of a Collaborative 3D Serious Game. Simulation & Gaming, 45(2), 255-278. DOI: 10.1177/1046878114530799
- Hämäläinen, R. & De Wever, B. (2013). Vocational education approach: New TEL settings—new prospects for teachers' instructional activities? International Journal of Computer-Supported Collaborative Learning. 8(3), (271-291). http://link.springer.com/content/pdf/10.1007%2Fs11412-013-9176-1.pdf
- Oksanen, K. & Hämäläinen, R. (2013). Perceived Sociability and Social Presence in a Collaborative Serious Game. International Journal of Game-Based Learning, 3(1), 34-50. http://www.igi-global.com/gateway/article/full-text-pdf/77314
- Hämäläinen, R. & Oksanen, K. (2012). Challenge Of Supporting Vocational Learning: Empowering Collaboration In A Scripted 3D Game – How Does Teachers’ Real-Time Orchestration Make A Difference? Computers & Education, 59(2), (281–293). http://dx.doi.org/10.1016/j.compedu.2012.01.002
- Hämäläinen, R. (2012). Methodological Reflections: Designing and Understanding Computer-supported Collaborative Learning. Teaching in Higher Education. 17(5), (603-614). http://www.tandfonline.com/doi/abs/10.1080/13562517.2012.658556
- Häkkinen, P. & Hämäläinen, R. (2012). Shared and personal learning spaces: Challenges for pedagogical design. The Internet and Higher Education. 15(4), (231–236). http://dx.doi.org/10.1016/j.iheduc.2011.09.001
- Hämäläinen, R. & Vähäsantanen, K. (2011). Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning. Educational Research Review, 6(3), 169–184. http://dx.doi.org/10.1016/j.edurev.2011.08.001
- Hämäläinen, R. (2011). Using a game environment to foster collaborative learning: a design-based study. Technology, Pedagogy and Education, 20(1), (61 - 78). http://www.tandfonline.com/doi/full/10.1080/1475939X.2011.554010
- Hämäläinen, R. & Häkkinen, P. (2010). Teachers’ instructional planning for computer-supported collaborative learning: Macro-scripts as a pedagogical method to facilitate collaborative learning. Teaching and Teacher Education, 26(4), (871-877). http://dx.doi.org/10.1016/j.tate.2009.10.025
- Bluemink, J., Hämäläinen, R., Manninen, T., & Järvelä, S. (2010). Group-level analysis on multiplayer-game collaboration: How do the individuals shape the group interaction? Journal of Interactive Learning Environments, 18(4), (365 - 383). http://www.tandfonline.com/doi/full/10.1080/10494820802602444
- Hämäläinen, R. & Arvaja, M. (2009). Scripted collaboration and group-based variations in a higher education CSCL context. Scandinavian Journal of Educational Research, 53(1), (1-16). http://www.tandfonline.com/doi/full/10.1080/00313830802628281#tabModule
- Hämäläinen, R. (2008). Designing and evaluating collaboration in a virtual game environment for vocational learning. Computers & Education, 50(1), (98-109). http://dx.doi.org/10.1016/j.compedu.2006.04.001
- Hämäläinen, R., Oksanen, K. & Häkkinen, P. (2008). Designing and analyzing collaboration in a scripted game for vocational education. Computers in Human Behavior, 24(6), (2496-2506). http://dx.doi.org/10.1016/j.chb.2008.03.010
- Hämäläinen, R. & Oksanen, K. (2008). Vaiheistettu yhteisöllinen 3D peliympäristö ammatillisen oppimisen työvälineenä. Ammattikasvatuksen aikakausikirja. 10(1), 29-39.
- Dillenbourg P., Häkkinen, P, Hämäläinen, R., Kobbe, L., Weinberger, A., Fischer, F. & Harrer, A., (2007). Structurer l'apprentissage collaboratif au moyen d'environnements informatiques. Revue Education et Formation, 286, (45-50). http://ute2.umh.ac.be/revues/data/e-286/e286_0712-5.pdf
- Kobbe, L., Weinberger, A., Dillenbourg, P., Harrer, A., Hämäläinen, R., Häkkinen, P. & Fischer, F. (2007). Specifying computer-supported collaboration scripts. International Journal of Computer-Supported Collaborative Learning, 2(2/3), (211-224). http://www.springerlink.com/content/6286w8235q818664/
- Hämäläinen, R. Manninen, T. Järvelä, S. & Häkkinen, P. (2006). Learning to Collaborate: Designing Collaboration in a 3-D Game Environment. The Internet and Higher Education, 9(1), (47-61). http://dx.doi.org/10.1016/j.iheduc.2005.12.004
REFEREED CHAPTERS IN INTERNATIONAL BOOKS OR CONFERENCE PROCEEDINGS
- Oksanen, K. & Hämäläinen, R. (2013). Supporting and facilitating collaborative learning in serious games. In C. Vaz de Carvalho & P. Escudeiro (Eds.), Proceedings of the 7th European Conference on Games-Based Learning. (pp. 683-690). UK: Academic Conferences and Publishing International Limited.
- Oksanen, K., & Hämäläinen, R. (2012). Collaborative Serious Game as a Sociable Computer-Supported Collaborative Learning Environment. In P. Felicia (Ed.), Proceedings of the 6th European Conference on Games-Based Learning (pp. 364-371). UK: Academic Publishing International Limited.
- Hämäläinen R. & Oksanen K., (2011). Designing, orchestrating and evaluating inter-professional collaboration in a scripted 3D learning space for vocational education. In H. Spada, G. Stahl, N. Miyake, &, N. Law (Eds.), Connecting computer-supported collaborative learning to policy and practice: CSCL2011 conference proceedings. Volume II. (pp.631-635). International Society of the Learning Sciences.
- Kollar, I., Hämäläinen, R., Evans, M., De Wever, B., & Perrotta, C. (2011). Orchestrating CSCL – More than a metaphor? In H. Spada, G. Stahl, N. Miyake, &, N. Law (Eds.), Connecting computer-supported collaborative learning to policy and practice: CSCL2011 conference proceedings. Volume II. (pp. 946-947). International Society of the Learning Sciences.
- Oksanen, K. & Hämäläinen, R. (2011). Assessing Game Experiences Caused by Educational Collaborative Game. In D. Gouscos & M. Meimaris (Eds.), Proceedings of the 5th European Conference on Games-Based Learning. (pp. 431-439). UK: Academic Publishing Limited.
- Hämäläinen, R. (2010). Different Groups Challenge Pedagogical Design in a Higher Education. In M.L. Albertson (Ed.), Developments in Higher Education. (pp. 81-99). New York: Nova Science Publishers.
- Valleala, U., Arvaja, M. & Hämäläinen, R. (2010). Towards research based online collaborative learning. In L. Chova, D. Belenguer & I. Torres (Eds.), Proceedings of EDULEARN 10 Conference 5th - 7th July 2010 Barcelona Spain Valencia, Spain: International Association of Technology, Education and Development (IATED). (pp. 5276 - 5285).
- Oksanen, K., Hämäläinen, R., Mannila, B. & Manninen, T. (2010). Designing and Investigating Game Tasks for Supporting Collaborative Learning. In B. Meyer (Ed.), Proceeding of the 4th European Conference on Games-Based Learning. UK : Academic Publishing Limited. 291-298.
- Häkkinen, P., Arvaja, M., Hämäläinen, R. & Pöysä, J. (2010). Scripting Computer-Supported Collaborative Learning: A Review of SCORE Studies. In B. Ertl (Eds.), E-Collaborative Knowledge Construction: Learning from Computer-Supported and Virtual Environments. (pp.180-194). IGI Global.
- Arvaja, M., Hämäläinen, R., & Rasku-Puttonen, H. (2009). Challenges for the teacher's role in promoting productive knowledge construction in computer-supported collaborative learning contexts. In J. O. Lindberg & A. D. Olofsson (Eds.) Online Learning Communities and Teacher Professional Development: Methods for Improved Education Delivery (pp. 263-280). Hersey: IGI Global.
- Hämäläinen, R. & Mannila, B. (2009). Collaborative 3D Games as Today’s Innovations for Learning. In H. Isomäki, P. Häkkinen & J. Viteli (Eds.), Future Educational Technologies. (pp. 59-73). Jyväskylä: Jyväskylä University Press.
- Arvaja, M. & Hämäläinen, R. (2008). Collaborative knowledge construction during structured tasks in an online course at higher education context. In G. Ollington (Ed.) Teachers and teaching: Strategies, innovations and problem solving (pp. 359-376). New York: Nova Science Publishers.
- Hämäläinen, R. (2007). Designing pedagogical models to support collaboration in higher education contexts. In Global Issues in Higher Education (Ed.) P. B. Richards.(pp.195-213). New York: Nova science publishers.
- Hämäläinen, R. (2006). Scripting collaborative learning in two different virtual game environment. In Emerging Practices in Educational Technology (Eds.) J. Enkenberg, M.B. Kenz, O. Hatakka. (13-28).
- Hämäläinen, R., Häkkinen, P., Järvelä, S. & Manninen, T. (2005). Computer-Supported Collaboration in a Scripted 3-D Game Environment. In T. Koschmann, D. Suthers, & T. -W. Chan (Eds.), Computer Supported Collaborative Learning 2005: The Next 10 Years (pp.504-508). Mahwah, NJ: Lawrence Erlbaum.
- Hämäläinen, R. (2005). Scripted game environment as an aid in vocational learning concerning surface treatment. In Ruokamo, Hyvönen, Lehtonen & Tella (Eds.) Teaching-Studying-Learning (TSL) Processes and Mobile Technologies; Multi-,Inter-,and Transdisciplinary (MIT) Research Approaches (pp.115-122). (Best paper award)
- Hämäläinen, R. (2003). Integrating ICT in elementary school education; A Tour Around the World. In UNESCO Conference on Intercultural Education. Teaching and Learning for Intercultural Understading, Human Rights and a Culture of Peace. Conference Proceedings. UNESCO Conference on Intercultural Education. CD 2/2003 Lasonen Johanna, Lestinen Leena (eds.)
CHAPTERS IN NATIONAL JOURNALS, BOOKS OR CONFERENCE PROCEEDINGS
- Malin, A. & Hämäläinen, R. (2014). Kansainvälinen aikuistutkimus tarjoaa uusia mahdollisuuksia inhimillisen pääoman tutkimiselle. Hyvinvointikatsaus, 3, 24-29
- Oksanen K. & Hämäläinen R. (2011) Yhteisöllistä oppimista pelaamalla – tutkimustuloksia pähkinänkuoressa. In K. Oksanen, B. Mannila & R. Hämäläinen (Eds). Gamebridge – kohti ammatillisia avaintaitoja. (pp. 39-58). University of Jyväskylä. Finnish Institute for Educational Research.
- Oksanen K. & Hämäläinen R. (2011) Game Bridge – peli inhimillisestä kestävyydestä. In K. Oksanen, B. Mannila & R. Hämäläinen (Eds). Gamebridge – kohti ammatillisia avaintaitoja. (pp. 25-38). University of Jyväskylä. Finnish Institute for Educational Research.
- Hämäläinen, R., Oksanen, K. & Mannila, B. (2007). SECURE - turvallisesti rakennustyömaalla. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 25-32.
- Hämäläinen, R., Oksanen, K. & Mannila, B. (2007). DECORE - löydä sisäinen sisustajasi. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 43-51.
- Oksanen, K., Hämäläinen, R. & Lehkonen, E. (2007). Pelien käyttö oppimisen tukena. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 11-15.
- Oksanen, K., Hämäläinen, R. & Mannila, B. (2007). VOLTAGE - täsmäisku pientalon sähköistykseen. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 33-42.
- Hämäläinen, R. & Häkkinen, P. (2006). Verkkotyöskentelyn vaiheistaminen yksilöllisen ja yhteisöllisen oppimisen tukena. In S. Järvelä, P. Häkkinen & E. Lehtinen (Eds.) Oppimisen teoria ja teknologian opetuskäyttö. WSOY (230-246).
- Hämäläinen, R., (2005). Pedagoginen suunnittelu ja oppimisen vaiheistaminen ammatillisen oppimisen tukena Pintakäsittelyn oppiminen Mustakarhu verkkopelin avulla. (Best paper award)
- Hämäläinen, R., Bluemink, J., Häkkinen, P. & Järvelä, S. (2005). 3D verkkopelien mahdollisuuksia yhteisöllisessä oppimisessa. Sosiaalinen toimintaseikkailu yhteisöllisten taitojen kehityksen tukena Teoksessa: Tella, Ruokamo, Multisilta & Smeds: Opetus, opiskelu, oppiminen, Tieto- ja viestintätekniikka tiederajat ylittävässä kontekstissa (191-206).
- Hämäläinen, R. & Häkkinen, P. (2004). Virtuaalisen 3D-peliympäristön vaiheistaminen yhteisöllisen oppimisen tukena
- (112-117). Teoksessa ITK`04 Tutkijatapaamisen verkkojulkaisu
- Hämäläinen, R., Häkkinen, P., Bluemink, J. & Järvelä, S. (2004). eScape : yhteisöllisen oppimisen peliympäristö, (257-266). Teoksessa: Kankaanranta, Neittaanmäki & Häkkinen; Elektronisten pelien maailmoja
- Hämäläinen, R. (2003). Tieto- ja viestintätekniikan opetuskäytön integraatio -Realistinen tulevaisuuden visio vai mahdoton tehtävä. Teoksessa: TUOVI:ITK´03 Tutkijatapaamisen artikkelit, Levonen Jarmo & Järvinen Tiina (toim.). - Tampereen yliopiston sähköiset julkaisut - Tampere University Electronic Publications.
SCIENTIFIC MONOGRAPHS
- K. Oksanen, B. Mannila & R. Hämäläinen (Eds). (2011, In Press). Gamebridge – kohti ammatillisia avaintaitoja. University of Jyväskylä. Finnish Institute for Educational Research.
- Hämäläinen, R. (2008). Designing and investigating pedagogical scripts to facilitate computer-supported collaborative learning. University of Jyväskylä. Finnish Institute for Educational Research, 24.
- B. Mannila, R. Hämäläinen & K. Oksanen (Eds). Pelaa ja Opi. (2007). Finnish Institute for Educational Research.
- Hämäläinen, R. (2004). Realismia vai utopiaa? Toimintatutkimus tieto- ja viestintätekniikan opetuksen integroimisesta luokanopetukseen. Jyväskylän yliopisto. Koulutuksen tutkimuslaitos, Tutkimuksia 12.
OTHER
- Hämäläinen, R. & De Wever, B. (2012). Orchestrating TEL: Overcoming barriers to use technology.
- Häkkinen, P.,Hämäläinen, R., Kobbe, L., Weinberger, A., Fischer, F., & Dillenbourg, P. (2005/2006). Deliverable 29.1.2: Practical guidelines for scripting CSCL in Finnish, English, German and French.
- Hämäläinen, R., (2005). Scripting collaborative learning in virtual game environments, Kaleidoscope newsletter, November 2005
- Hämäläinen, R., Kobbe, L., Häkkinen, P., Weinberger, A., Fischer, F., Dillenbourg, P. & Harrer, A. (2005). Deliverable 29.2.2: VDS Course Material
- Baggetun, R., Barros, B., Fesakis, G., Girardin, F., Hoeksema, K., Hämäläinen, R., Miao, Y. & Vantroys, T. (2004). A review of schemes for modelling scripts •The work has been conducted as a part of MOSIL with equal parts of each author.
- Stegmann, K., Bollen, L., Hämäläinen, R., Hoeksema, R., Kollar, I., Rysjedal, K., Saab, N. & van Borkulo, S. (2005). Report about the 5th Internetional Conference on CSCL.
- Hämäläinen, R., Häkkinen, P., Arvaja, M. & Mäkitalo, K. (2003). Opettajat ja tutkijat vuorovaikutteisempaa toimintakulttuuria luomassa. Kasvatus 3/2003 (pp.308-312).
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Main interests |
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